He can't say much, but he shares just about as much he can here. ![]() Shapiro didn't want to say much about Half-Life: Alyx, so as to let players experience it their own way, but he did let us know about two other projects he has coming later this year: one is an immersive, interactive ASMR podcast, and the other is an unannounced video game that sounds like it could generate at or near the same level of excitement as Half-Life: Alyx.Īt the start of his work on this secretive new title, Shapiro didn't even know what it was. But it's definitely his work with Valve on Half-Life-particularly the G-Man's eerie cadence and Barney Calhoun's amiable one-liners-that players know him for best.Ī day after Half-Life: Alyx's release, Shapiro talks with USgamer about his decades of experience with Valve, and what he's working on now. From 1994's Super Punch-Out!! to background roles as San Andreas citizens in Grand Theft Auto 5, Shapiro has worked with all sorts of developers and publishers. Shapiro has a long history of work in film, television, and theatre, but he's also a prolific voice actor for video games. Still, when it was announced shortly thereafter that Mike Shapiro would return to voice the G-Man, fans were pleased to hear it. One menacing look at the video's end was a fitting capper to the first new Half-Life footage seen in over a decade. The G-Man didn't speak in the reveal trailer for Half-Life: Alyx, and he didn't have to.
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